﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Game.Utilities.Chat
{
    public  class ChatMessage
    {
        public string AccountName { set; get; }

        public string Message { set; get; }

        public ChatMessage()
        {
            AccountName = string.Empty;
            Message = string.Empty;
        }
    }
}
